Saturday, July 2, 2011

UPDATE: Bulldogs! Not Cursed

Our group got together last night and successfully completed characters.

We ended up with a psychotic, pink teddy bear, a warrior-race black sheep who just wants to do science, a manipulative purple guy, and a robot avatar for the ship's artificial intelligence. Should be fun!

Given the characters, this is shaping up to be a more gonzo game than I expected. In my experience that won't exactly make for a long campaign, but I believe a good time will be had for whatever the duration turns out to be.

In addition to finishing characters, I managed to explain conflicts, including the confusing-for-some damage and maneuvers. We also ran a quick, in media res combat to nail down the basics.

Overall the group seems to be looking forward to the campaign. No curse here. Move along.

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